Source: Evaluation & the health professions. Unidade: FM
Subjects: JOGOS DE COMPUTADOR, ACIDENTE VASCULAR CEREBRAL, REALIDADE VIRTUAL, EQUILÍBRIO MUSCULOSQUELÉTICO, PROPRIOCEPÇÃO, METANÁLISE, ENSAIO CLÍNICO CONTROLADO RANDOMIZADO, RESULTADO DE TRATAMENTO, FISIOTERAPIA
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FERREIRA, Vilma et al. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials. Evaluation & the health professions, v. 43, n. 1, p. 23-32, 2020Tradução . . Disponível em: https://doi.org/10.1177/0163278718784998. Acesso em: 11 maio 2024.APA
Ferreira, V., Carvas Junior, N., Artilheiro, M. C., Pompeu, J. E., Hassan, S. A., & Kasawara, K. T. (2020). Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials. Evaluation & the health professions, 43( 1), 23-32. doi:10.1177/0163278718784998NLM
Ferreira V, Carvas Junior N, Artilheiro MC, Pompeu JE, Hassan SA, Kasawara KT. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials [Internet]. Evaluation & the health professions. 2020 ; 43( 1): 23-32.[citado 2024 maio 11 ] Available from: https://doi.org/10.1177/0163278718784998Vancouver
Ferreira V, Carvas Junior N, Artilheiro MC, Pompeu JE, Hassan SA, Kasawara KT. Interactive Video Gaming Improves Functional Balance in Poststroke Individuals: Meta-Analysis of Randomized Controlled Trials [Internet]. Evaluation & the health professions. 2020 ; 43( 1): 23-32.[citado 2024 maio 11 ] Available from: https://doi.org/10.1177/0163278718784998